Post by ellesardragon on Jul 22, 2023 21:39:48 GMT
A member of the Federation of Pangea has invented the worlds "first" working "Full Dive" vr system
around 2014 to 2015 I who now is a member of the federation of pangea had invented the worlds "first"(can't be sure if there really was noone else who also had one) device for seamlessly taping of all one movements to kind of transport their conscious experience to a virtual or artificial body.
Or in modern words, the worlds first Full Dive VR system.
even though this was still just before you could buy off the shelf VR headsets so back then VR mostly just was some hobbyist made headsets, so the device originally wasn't intended for modern VR use but instead was meant as a new cheap method for motion tracking(for movies and cgi) since back then motion tracking required very expensive setups. as well as to be used as a "shapeshifting mashine", essentially kind of placing someones consciousness into a artificial robotic body through a phonecall to give people the experience of doing things in different forms.
this first version however soon became as good as impossible to make due to high prices for some of the core components, as well as a lot of needed AI tuning for relyable usage and that was before the big AI wave.
so a second version was designed which was much more easy, and stable and cheaper, but again had some price issues.
some other versions followed in between.
and finally not to long ago just a while before covid-19 begun I finally designed a super cheap and super stable and easy to make and read working Full dive system, the device itself doesn however only handle the things like tapping of your movement and also canceling most of the bodies actual movements making it safe to use just laying down without having to worry about your body.
this device uses a sensor I speciffically designed for this, and can be used very safely and easily.
I have in the past made a working prototype even though it was just for testing so it was only meant to read a few speciffic body movement requests.(I made it pretty bad but it worked as expected).
this version does have a few issues still, even though most people won't notice those to much probably when made right.
the device only reads your bodies movement signals and cancels out actual movements(largely). it doesn't handle things like vision and sound, those have to be done in the traditional ways, feeling can be done with traditional ways, but this device can now also be made to handle high voltage and magnetic fields. meaning for example static nerve exciting could be used with it to allow people to also feel, but it is not build in.
the most important thing is that this device can now be made for less than the price of a modern VR headset, or than the price of standard trackers. right now it can be made for around €200(rough estimated cost, it can be made cheaper, as well as much more expensive if it needs to look nice instead of like some kind of hospital device)
This technology has long been deemed as good as impossible,(well some fucked up shit actually happened with some company had shown the 2nd version to, so at some point there actually was a hype around it, they however failed to improve the device they stole from me beyond what I had already shown them, so soon it was again seen as something for in a distant future).
but now it is actually within reach of being made at home by hobbyists.
Full detail testing still needs to be done, since as for right now tests have only be done for measuring small amounts of signals at a time. materials used have also been very poor during those tests due to me not having the proper materials around(for example the working prototype used aluminium foil for the electrodes, you can't really solder to aluminium and aluminium foil is very fragile so complete contraptions where needed just to connect them up properly, copper or such would be much better).
I am also still looking for a proper way of publishing it, the device might seem very primitive but it is capable of doing many things none of the current technologies can do. I am just afraid that people won't see the potential if they don't see a full version in working first. as well as that I prefer to directly have to do with and to be able to play with the worlds first full full dive system.
anyone interested in either the device itself or just working with it can react about it here. finding the right people to make one or the right people to publish it might be great, in general just with 2 decent makers it should be easy to do(I don't count myself as decent maker due to often getting distracted, postponing things that require a lot of manual assembly, speciffically of devices where if one thing is broken it might not work properly "indefinitely", as well as that while I can made some devices I am much better at designing the principles, and physics behind it instead of actually making it physically, if you had seen my previous prototype you would understand it, since it was like a cobweb of wires through my room just to get a rope at the exact same place so it could keep a wire in position.
also perhaps if enough people actually want something like it, it might kind of pressure me to finally make a proper version.
I think I should make a second partial/proof of concept prototype anyway(so a prototype which is just meant to show that it works) this time I have a 3d printer so that should be better.
but anyone wanting to work along, especially if they are in netherlands, or people who have ways of ensuring it is safely and properly published to the world then it would be great to work with you.
also I already/still have the hard to get/rare/very speciffic materials, this can reduce cost and material wait/sourcing issues since I had to custom get this from a lab.
lets make the Federation of Pangea the first to have a full working full dive VR system.
(note it might not directly be usable in normal software or games since it actually takes your body signals so a game would need a avatar which actually works like it has things like muscles or aplies the forces to limbs, this might be more easy to demonstrate in a small robot early on since then the forces can be directly moved to motors or actuators, and all the logic for balancing and moving is directly done by the users brain. normal vr trackning tracks rotation or position, this actually tracks your body signals, this version of the device had to make comprimises to be this cheap, it is designed to work with normal people, some people who differ in speciffic ways might not be able to use it fully without moddifications)
around 2014 to 2015 I who now is a member of the federation of pangea had invented the worlds "first"(can't be sure if there really was noone else who also had one) device for seamlessly taping of all one movements to kind of transport their conscious experience to a virtual or artificial body.
Or in modern words, the worlds first Full Dive VR system.
even though this was still just before you could buy off the shelf VR headsets so back then VR mostly just was some hobbyist made headsets, so the device originally wasn't intended for modern VR use but instead was meant as a new cheap method for motion tracking(for movies and cgi) since back then motion tracking required very expensive setups. as well as to be used as a "shapeshifting mashine", essentially kind of placing someones consciousness into a artificial robotic body through a phonecall to give people the experience of doing things in different forms.
this first version however soon became as good as impossible to make due to high prices for some of the core components, as well as a lot of needed AI tuning for relyable usage and that was before the big AI wave.
so a second version was designed which was much more easy, and stable and cheaper, but again had some price issues.
some other versions followed in between.
and finally not to long ago just a while before covid-19 begun I finally designed a super cheap and super stable and easy to make and read working Full dive system, the device itself doesn however only handle the things like tapping of your movement and also canceling most of the bodies actual movements making it safe to use just laying down without having to worry about your body.
this device uses a sensor I speciffically designed for this, and can be used very safely and easily.
I have in the past made a working prototype even though it was just for testing so it was only meant to read a few speciffic body movement requests.(I made it pretty bad but it worked as expected).
this version does have a few issues still, even though most people won't notice those to much probably when made right.
the device only reads your bodies movement signals and cancels out actual movements(largely). it doesn't handle things like vision and sound, those have to be done in the traditional ways, feeling can be done with traditional ways, but this device can now also be made to handle high voltage and magnetic fields. meaning for example static nerve exciting could be used with it to allow people to also feel, but it is not build in.
the most important thing is that this device can now be made for less than the price of a modern VR headset, or than the price of standard trackers. right now it can be made for around €200(rough estimated cost, it can be made cheaper, as well as much more expensive if it needs to look nice instead of like some kind of hospital device)
these later versions have been optimized for VR, since when VR became more common, or actually before that this device also faced many uses there like remote working/meeting up(better than driving a car to work).
This technology has long been deemed as good as impossible,(well some fucked up shit actually happened with some company had shown the 2nd version to, so at some point there actually was a hype around it, they however failed to improve the device they stole from me beyond what I had already shown them, so soon it was again seen as something for in a distant future).
but now it is actually within reach of being made at home by hobbyists.
and different versions of the technology has been around for many years, just never to the public.
this current version(actually have newer ones but now keep it to this one since it is super simple and cheap and relyable) is meant kind of as a bridge until better solutions like the first version become doable in price and computertechnology to make on the market, this is a early adopter version, it works, can be quite immersive, but has some weaknesses and is very rough and primitive, a proper full version would soon be quite doable of parts become more available to hobbyists.
Full detail testing still needs to be done, since as for right now tests have only be done for measuring small amounts of signals at a time. materials used have also been very poor during those tests due to me not having the proper materials around(for example the working prototype used aluminium foil for the electrodes, you can't really solder to aluminium and aluminium foil is very fragile so complete contraptions where needed just to connect them up properly, copper or such would be much better).
I am also still looking for a proper way of publishing it, the device might seem very primitive but it is capable of doing many things none of the current technologies can do. I am just afraid that people won't see the potential if they don't see a full version in working first. as well as that I prefer to directly have to do with and to be able to play with the worlds first full full dive system.
anyone interested in either the device itself or just working with it can react about it here. finding the right people to make one or the right people to publish it might be great, in general just with 2 decent makers it should be easy to do(I don't count myself as decent maker due to often getting distracted, postponing things that require a lot of manual assembly, speciffically of devices where if one thing is broken it might not work properly "indefinitely", as well as that while I can made some devices I am much better at designing the principles, and physics behind it instead of actually making it physically, if you had seen my previous prototype you would understand it, since it was like a cobweb of wires through my room just to get a rope at the exact same place so it could keep a wire in position.
also perhaps if enough people actually want something like it, it might kind of pressure me to finally make a proper version.
I think I should make a second partial/proof of concept prototype anyway(so a prototype which is just meant to show that it works) this time I have a 3d printer so that should be better.
but anyone wanting to work along, especially if they are in netherlands, or people who have ways of ensuring it is safely and properly published to the world then it would be great to work with you.
also I already/still have the hard to get/rare/very speciffic materials, this can reduce cost and material wait/sourcing issues since I had to custom get this from a lab.
lets make the Federation of Pangea the first to have a full working full dive VR system.
(note it might not directly be usable in normal software or games since it actually takes your body signals so a game would need a avatar which actually works like it has things like muscles or aplies the forces to limbs, this might be more easy to demonstrate in a small robot early on since then the forces can be directly moved to motors or actuators, and all the logic for balancing and moving is directly done by the users brain. normal vr trackning tracks rotation or position, this actually tracks your body signals, this version of the device had to make comprimises to be this cheap, it is designed to work with normal people, some people who differ in speciffic ways might not be able to use it fully without moddifications)
TLDR
The Federation of Pangea has designed the worlds first real life Full Dive system.
the device itself however is still quite primitive and had to make compromises to reduce cost so
it is right now only meant to
A: Read the signals the user sends to it's body/wants it's body to make.
B: To largely cancel out the actual movement ones body makes, allowing it to be used safely laying down like in a bed for example without having to fear about your body moving away while you are in there.
it however lacks some functionalities like allowing people to gain extra limbs, visual and audio feedback also still is done in the old way with speakers and vr glasses.
so it might be quite primitive but it can do more than any current VR tracking and also can be made at home for quite cheap compared to current VR hardware(note this is assuming one makes it themselves at home, if companies make it they will likes charge a lot more despite it actually being much cheaper and simpler to make when mass produced.
Also as a disclaimer, I have had a working proof of concept prototype in the past, this device was just meant to test if it could work as expected, and so was kind of a very low resulution, quality and detail version of it. this test did prove that it was accurate enough to easily and insanely cheaply(around €10, even though I also used waste materials) measure limbs, I did not make or test a proper full version, and this device is still meant as a very early primitive early adopter version, don't expect it to do things like directly implanting vision into your brain or letting you actually feel things your avatar feels properly, it is just meant as a controller interface kind of. also despite what I said in this message being true, take it with a aware and patient mind, I know the internet can easily overhype things, and I can easily forget projects for years like I did with this one, as I have litterally more active projects than I can remember at one time. that the system is there and that I have the intend of bringing it to the world doesn't directly server as promise that that is exactly what will be done soon. I will try to do it however.
making this message kind of also is to push me to finally continue with it again, or actually to finally continue with trying to publish it again, since that working prototype was also still around that time before covid-19.
However
the device itself however is still quite primitive and had to make compromises to reduce cost so
it is right now only meant to
A: Read the signals the user sends to it's body/wants it's body to make.
B: To largely cancel out the actual movement ones body makes, allowing it to be used safely laying down like in a bed for example without having to fear about your body moving away while you are in there.
it however lacks some functionalities like allowing people to gain extra limbs, visual and audio feedback also still is done in the old way with speakers and vr glasses.
so it might be quite primitive but it can do more than any current VR tracking and also can be made at home for quite cheap compared to current VR hardware(note this is assuming one makes it themselves at home, if companies make it they will likes charge a lot more despite it actually being much cheaper and simpler to make when mass produced.
Also as a disclaimer, I have had a working proof of concept prototype in the past, this device was just meant to test if it could work as expected, and so was kind of a very low resulution, quality and detail version of it. this test did prove that it was accurate enough to easily and insanely cheaply(around €10, even though I also used waste materials) measure limbs, I did not make or test a proper full version, and this device is still meant as a very early primitive early adopter version, don't expect it to do things like directly implanting vision into your brain or letting you actually feel things your avatar feels properly, it is just meant as a controller interface kind of. also despite what I said in this message being true, take it with a aware and patient mind, I know the internet can easily overhype things, and I can easily forget projects for years like I did with this one, as I have litterally more active projects than I can remember at one time. that the system is there and that I have the intend of bringing it to the world doesn't directly server as promise that that is exactly what will be done soon. I will try to do it however.
making this message kind of also is to push me to finally continue with it again, or actually to finally continue with trying to publish it again, since that working prototype was also still around that time before covid-19.
However